Camera's actual position?
Posted: Sun May 30, 2004 3:11 am
I am modifying the camera class so that it will simulate the player walking, it will jerk up and down and side to side and stuff. I tried moving the actual node of the camera, but with the collider animator it jerks to weird because it pulls the camera back to the ground... is there a way to change the camera's position without changing the nodes position?