A few questions, maps, file formats, etc.

If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Post Reply
firefly2442
Posts: 38
Joined: Mon May 31, 2004 7:55 am
Contact:

A few questions, maps, file formats, etc.

Post by firefly2442 »

Hello, I'm a newbie to C++ and Irrlicht but I'm determined to give it a shot and see what happens. I have experience with Visual Basic 6, Java, and PHP though so I'm not a complete programming novice. Anyhoo, I have a couple questions...

-When making maps, is .3ds format an ok type? Is one format better than another?

-When lighting a level, is it better to use the lighting provided by the engine or actually put the lights in the map? Ermm... is this possible?

-And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system?

Thank you in advance! :)
c_olin3404
Posts: 67
Joined: Fri Jan 23, 2004 5:04 am

Post by c_olin3404 »

It depends on what type of map you want. A 3ds map wouldnt have as good quality lighting as bsp... bsps is created in a program called GTK-Radiant.
vermeer
Posts: 2017
Joined: Wed Jan 21, 2004 3:22 pm
Contact:

Post by vermeer »

" -And lastly, if I use .X format (directx), will I be able to compile and use them on a Linux system? "

Yes. :)
Finally making games again!
http://www.konekogames.com
Post Reply