how do I use Blender 2.43 to make models for irrlicht?

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Xenxe
Posts: 43
Joined: Sat Jan 26, 2008 9:54 pm
Location: U.S.A. Wasington

how do I use Blender 2.43 to make models for irrlicht?

Post by Xenxe »

before you tell me to get an update i tried it doesent work and nobodys changing my mind till i get a new computer

so that being said i tried using .x files (Pardon the pun) to but the model isnt there when i import it

i was wondering yes i know that 3ds animations are not supported at this moment the help file told me but is it possible to import the 3ds animation using bones?
roxaz
Posts: 575
Joined: Tue Jan 23, 2007 8:35 pm
Location: LT

Post by roxaz »

well i dunno about *.3ds or *.x but i know one thing, *.b3d exporter works rly well in belnder and irrlicht has one of the best file format support for *.b3d if not the best. maybe you should try that one instead
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