Want to compile my games for Mac/Linux?

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xDan
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Posts: 673
Joined: Thu Mar 30, 2006 1:23 pm
Location: UK
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Want to compile my games for Mac/Linux?

Post by xDan »

Hi there!

If there are any bored Mac/Linux coders out there, you could port my two masterpieces.

I can't give any money for it. But I can offer ETERNAL GLORY, in the form of a thankyou (and your website link) on my website About page and credits in the readme etc...

Sooo if anyone's interested, the sources are here:
http://games.xzist.org/files/source/

People Shooter might be a bit tricky to convert as there were problems with rendering to textures in OpenGL.

Run Rabbit notes:
- irrlicht 1.3, irrklang 0.6
- there's a Windows launcher program for selecting the video driver, that could be removed and hard coded as opengl
- DeviceSettings class is windows only but it can be removed (it was only used in the brief period I had run rabbit as shareware)

People Shooter notes:
- irrlicht 1.3, irrklang 0.9
- Used direct3d as render target textures didn't seem to work in OpenGL... so might be tricky to get working. But welcome to try.
- Stuff for showing web pages (which is windows specific) is not actually used so can be removed (OS.cpp and OS.h)

Eternal Glory is not something to be sniffed at, people! :D
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