If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
Mysterio
Posts: 15 Joined: Sat Jan 19, 2008 1:41 am
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by Mysterio » Thu Feb 07, 2008 9:15 am
Hi,
I've downlaoded an animated character, It's a zombie that walks, attacks, and dies. The problem is these three different actions are all in one .3ds file. Can I use a specific part of the animation like say the walking part?
hybrid
Admin
Posts: 14143 Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
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by hybrid » Thu Feb 07, 2008 9:26 am
You cannot use animations of 3ds file at all with Irrlicht. The animated formats are .b3d, .ms3d, .x, .md2, and .md3 (not properly working, though).
JP
Posts: 4526 Joined: Tue Sep 13, 2005 2:56 pm
Location: UK
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by JP » Thu Feb 07, 2008 10:38 am
When you've got a model of the formats listed by hybrid you then just use node->setFrameLoops(start, end) to set the specific animation.
Mysterio
Posts: 15 Joined: Sat Jan 19, 2008 1:41 am
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by Mysterio » Fri Feb 08, 2008 7:41 am
JP wrote: When you've got a model of the formats listed by hybrid you then just use node->setFrameLoops(start, end) to set the specific animation.
Thanks a lot, Problem solved!