change mipmap distance
Posted: Sat Feb 23, 2008 3:15 pm
Hi everyone,
I have a street build out of segments and apply always the same texture on it. Unfortunately the texture gets blurry pretty close to the camera and i think that's because the distance between the mipmap levels is to short. However, i tried anisotropic filtering and the street improved a lot but is still not satisfying. Is there any way to set the distance between the texture mipmap levels in irrlicht?
btw: i want to use the mipmaps and not switch the mipmap creation off!
I have a street build out of segments and apply always the same texture on it. Unfortunately the texture gets blurry pretty close to the camera and i think that's because the distance between the mipmap levels is to short. However, i tried anisotropic filtering and the street improved a lot but is still not satisfying. Is there any way to set the distance between the texture mipmap levels in irrlicht?
btw: i want to use the mipmaps and not switch the mipmap creation off!