[SOLVED] Problems with displaying the 3d model in irrEditor
[SOLVED] Problems with displaying the 3d model in irrEditor
I have got a problem with irrEditor shown on this screen http://img518.imageshack.us/img518/2243/irreditin1.jpg The texture looks stretched and wrongly mapped, but it's mapped and modelled correctly in 3d Studio Max http://img148.imageshack.us/img148/9826/maxzr6.jpg and here is a screen http://img149.imageshack.us/img149/8100/inactionka3.jpg shot of it running on Irrlicht 1.4 and Visual Studio 2005 Professional. On graphic designer's irrEditor everything looks cool and ok. I don't know what is wrong ?
Last edited by cyberion on Fri Feb 29, 2008 2:41 pm, edited 1 time in total.
Here http://img409.imageshack.us/img409/6434 ... in1ks9.jpg is the screen with stretched textures. In this project I used obj format and what is more interesting on the other computer it works fine. But my other project with more polygons over 200 000 looks ok. So I will have to try 3ds format.