i had a search around the forum and couldn't find a defintive answer
but basically i need a flat plane with a custom number of columns / rows.
this seems to be the type im looking for, but i cant see how it is possible to assign to a scene node or just draw straight off. could someone point me in the right direction please
hmm, not too sure if this is actually what i need for this. i need to create a plane in which i can modify y params of individual sections i think this one is individual verts spanning across the whole plane. does anyone know if its possible to easily read and write verts in hillPlaneMesh ?