Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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mattizz
- Posts: 11
- Joined: Sun Feb 24, 2008 11:39 am
- Location: Poland, Gdansk
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by mattizz »
hmm, anybody?
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Daniel FF
- Posts: 53
- Joined: Tue Feb 19, 2008 7:15 pm
Post
by Daniel FF »
Hi,
I got some problems like that exporting to .x , in my case , we just remove all material (blender) before export and we are using this:
node->getMaterial(0).Shininess =0;
Hope that help!