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Swapping meshes

Posted: Wed Mar 05, 2008 10:43 am
by ktyrer496
hi,

im looking to swap a mesh during the game, so when the vehicle gets damaged it changes to a mesh which has broken bits and stuff. ive got it to change the texture but obviously it can only go sof ar with a texture, and i want wings hanging off etc!

any help would be appreciated

Posted: Wed Mar 05, 2008 10:50 am
by arras
virtual IAnimatedMesh * IAnimatedMeshSceneNode::getMesh()
virtual void IAnimatedMeshSceneNode::setMesh(IAnimatedMesh *mesh)