3d world studio -> b3d ->Irrlicht

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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blago
Posts: 3
Joined: Fri Mar 21, 2008 11:38 am

3d world studio -> b3d ->Irrlicht

Post by blago »

I'm traing to import a .b3d mesh made in 3d-world-studio.

This is the example ( code + .b3d mesh + textures)
http://www.keycollege.net/send_bug.zip
(this is for Ubuntu 7.04)

Irrlicht is able to import the mesh, however when i enter in a different ambient i can't exit.

It's like the connections between a sector and another are a strange type of invisible doors that work only in a direction.

I don't know if it's a .b3d irrlicht import bug or a "3d world studio" export bug.

Any suggestions are appreciated.

Sorry for my bad english

Blago
blago
Posts: 3
Joined: Fri Mar 21, 2008 11:38 am

Post by blago »

Ok i tried to make a level with mapplet.

Mapplet has the same problem.

Does anyone may show a working .b3d level loading example with collision ?

Blago
blago
Posts: 3
Joined: Fri Mar 21, 2008 11:38 am

Post by blago »

i download the latest version from svn, i compile and it work great.

ALeh!!!!

ByeBlago
Halifax
Posts: 1424
Joined: Sun Apr 29, 2007 10:40 pm
Location: $9D95

Post by Halifax »

Wow this is the first time that I have seen someone solve their own problem. (In their own thread.) In 5 hours! Haha, great job.
TheQuestion = 2B || !2B
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