help me in moving my enemy character in a defined path.
how to move the physics node.
using the 05 - Controllable player is moving perfect.
if i call setVelocity it is not moving.
may be it is wrong way.what is the perfect method to move a physics node in a defined path.
and
How to set material value to achieve jump pad effect
Tumle Help
To put the material to a node, we have 3 ways:
Code: Select all
node->setMaterialFlag(EMF_LIGHTING, 0);
node->setMaterialTexture()
node->setMaterialType()
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- Posts: 362
- Joined: Sun Dec 16, 2007 9:25 pm
Code: Select all
int i = NewtonMaterialGetDefaultGroupID(nWorld);
NewtonMaterialSetDefaultElasticity (nWorld, i, i, 0.3f);
NewtonMaterialSetDefaultFriction (nWorld, i, i, 0.8f, 0.4f);
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