Random Generated Maps?

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//.Razor
Posts: 42
Joined: Sun Jun 06, 2004 12:09 am

Random Generated Maps?

Post by //.Razor »

Is there some way of creating random maps?

Also, is there a way to make a river flow through the map?
Tyn
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Joined: Thu Nov 20, 2003 7:53 pm
Location: England
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Post by Tyn »

Random maps are possible, you use an algorithm. GameDev.net should have it but it is hard to do. Using height maps, there should be a library somewhere but I don't know where. I'm planning to do random maps but with tilesets which make it much easier, as blocks of random map can be set and then randomly chosen. Using height maps, it would be possible if you did some research.

Use the water scene node to create a river.
tip
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Joined: Fri Feb 13, 2004 8:53 am
Location: grenoble, France
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Post by tip »

For creating terrain, have a look for "perlin noise", it's a nice way to make quick heightmap in memory instead of storing a file.

For rivers, i thought waternode is a good solution only for flat surfaces. If there's a slope, i don't know how he'll handle that.
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