Own IEventReceiver with FPS camera

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Dog-E
Posts: 28
Joined: Sun Mar 30, 2008 5:52 am

Own IEventReceiver with FPS camera

Post by Dog-E »

Hi everyone,
I have my own event receiver that I derived from IEventReceiver. If I want to use Irrlicht's FPS camera, do I have to call the movement methods or call for actions such as EKA_MOVE_FORWARD myself? Because when I set the event receiver to my own using:

device->setEventReceiver( this );

FPS camera stops moving using arrow keys, I can look around with the mouse though.

Any help would be great, thanks.
Acki
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Post by Acki »

without any code snippets it's hard to say... :roll:
but I "guess" you're always returning true from the event receiver... :lol:
while(!asleep) sheep++;
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try Stendhal a MORPG written in Java
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