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Irrlicht + Havok Physics + Havok Animation = ?

Posted: Wed Jun 11, 2008 6:20 pm
by rahul
I think by now everybody knows Havok Physics and Animation SDK has gone (the standard edition) free

Infact Havok can be used for free for any <$10 price tag games, so most likely focused to freeware.

I have an old PC and years old. p4 2.6Ghz, 1GB RAM, Intel 82865G integrated Graphic card (no shaders), infact chokes for most games but when i downloaded and ran the Havok demos, they ran extremely well (CPU optimized against the agia physx GPU optimized one). I was really surprised at the amount of optimization those havok guys put in.

I was just going thru the whole mammoth documentation and realized how wonderful :D Havok toolkit is, probably may be not now but I will surely do a complete wrapper for irrlicht with havok in the coming months.

Why cant someone take up the wrapper or start a project for combining havok with irrlicht? (the more experienced)

Posted: Wed Jun 11, 2008 11:17 pm
by rogerborg
Sounds like you're about to join the ranks of the "experienced". ;)

Q'apla!

Posted: Thu Jun 12, 2008 12:40 am
by Halifax
People are already working on it. You can't expect people to immediately write a wrapper once a physics library comes out.

Honestly, as rogerborg said, you might be better off just doing it yourself.