I´m new to Irrlich and also to game development. I spent last weeks studying a lot about modeling and gaming theaory. I was using 3D Game Studio cause it has a lot of things integrated. But today I´ve checked Irrlicht and done the tutorials, and i´m finding it AWESOME.
PS.: I´m a experienced JAVA programmer, that has worked with C++ a looong time ago, but it will not be so difficult to refresh it : )
Ok, I REALLY believe that this question was made before, but I really dont know how to search for it, cause I´m a newbie and a lot of concepts are mixed in my head.
So, my scenario: I was able to run al the tutorials and understand them. I was able to use 3d WORLD studio to build a map and succesfully use it on Irrlicht. On that map I was able to create models(mesh) via code.
Now, my question is based on the fact that 3D Game Studio "integrates" a lot of things ant I don´t know WELL the frontier between them. For example, If I want to model a room with 4 chairs and a table, I would make the room place at the 3d WORLD studio(using primitives texturized) and model the chair and table on max or whatever 3d tool. SO the question is, how do I put them together ? I really do not believe that I must add every single model(4 chairs + 1 table) from my level manually coding them(adding the meshes), I hope I´m right

Sorry for the big post hehehe
Thanks a LOT in advance,
Best Regards,
Bruno Arruda