Keyboard Receiver on MAC not getting keys events

You discovered a bug in the engine, and you are sure that it is not a problem of your code? Just post it in here. Please read the bug posting guidelines first.
Post Reply
rui
Posts: 5
Joined: Wed Jun 25, 2008 1:10 pm

Keyboard Receiver on MAC not getting keys events

Post by rui »

Did anyone tried to get keyboard events on the Event Receiver on a Mac?

I'm just not able to do it. All the keys output goes into the console and never actually traps anything on the Receiver.

Still fussing on that one, since its very important! Who has a game without keys! :)
ilke
Posts: 1
Joined: Sun Apr 11, 2010 1:59 pm

Post by ilke »

Haven't been found a solution yet?
I use Irrlicht 1.6.1 on Mac OS 10.5.8. I builded the XCode project in source/ and using libIrrlicht.a. After running my application, it goes behind the current application and no keyboard input is able to be taken. All keyboard input goes to previous application. Also I cannot see the application with clicking, it stays at back of the previous application. Only if I have a smaller sized window in front of my application, I am able to see it.
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Post by hybrid »

I have this problem when running from within XCode. But when starting the app from a terminal it works without problems.
Post Reply