Adding new member function
Posted: Sun Jul 13, 2008 1:30 am
Hello,
I'm trying to add a new member function to COpenGLTexture (on the Mac, using the XCode project provided with the Mac SDK, if that matters). I've added the member function and everything compiles just fine. The app compiles fine, but when I go to link it, I get an "undefined symbol" error--like the member function isn't being exposed in libIrrlicht.a.
Does anyone know what might be going wrong?
Thanks a bunch!
I'm trying to add a new member function to COpenGLTexture (on the Mac, using the XCode project provided with the Mac SDK, if that matters). I've added the member function and everything compiles just fine. The app compiles fine, but when I go to link it, I get an "undefined symbol" error--like the member function isn't being exposed in libIrrlicht.a.
Does anyone know what might be going wrong?
Thanks a bunch!