Hi,
I made a small demo with irrlicht and newton. For irrlicht i used the latest svn version which is 1.5. For newton i used version 2 beta 16, which you can get if you pm Julio at newtondynamics.com.
Here is the project:
http://yustme.g0dsoft.com/Projects/Irrl ... rlicht.rar
Add the skybox image files in the "NewtonIrrlicht\NewtonIrrlicht\data" directory. They can be found in the media folder of irrlicht.
Add the following libraries: irrlicht.lib newton.lib minimalmath.lib
And the following dll's: irrlicht.dll newton.dll
In the directory: NewtonIrrlicht\NewtonIrrlicht
What does this demo show?
It lets you shoot several mesh objects like a cone, cylinder, cube and sphere, in a quake 3 map.
If you get stuck let me know!
Yustme
[UPDATE 07-08-2008]
Hi,
I have included the possibility to play a sound when 2 specific bodies/groups are colliding against each other.
http://yustme.g0dsoft.com/Projects/Irrl ... rKlang.rar
For this update I have used:
Irrlicht: latest svn version;
Newton: 2.0 beta 17;
IrrKlang: 1.1.0;
Look into the media folders of irrlicht and irrKlang for the required media files used in the project.
Having problems compiling/running the demo? Let me know!
[EDIT 07-08-2008 - 5:52 PM (UTC)]
I forgot to drop the irrKlang engine pointer. Problem fixed and new version is ready to be downloaded.
[/EDIT 07-08-2008 - 5:52 PM (UTC)]
[/UPDATE 07-08-2008]