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Posted: Sun Nov 26, 2006 12:05 pm
by sio2
bitplane wrote:having struggled for ages to download nvidia's melody (normal map creation tool) at 1k/sec, i found it on their ftp, which downloads at 80k/sec!
ftp://download.nvidia.com/developer/Tools/Melody/
Nice find! I was able to GetRight this - I was getting ~520k/sec until the last mb :cry: and then it took about 5mins to finish with much prodding from GetRight...

It was still quicker for me to download the 15mb tool than the 633kb docs for it though. :lol:

Posted: Sun Jan 07, 2007 11:43 am
by Stainless
Another very handy tool is Anim8tor

http://homepage.ntlworld.com/w.watson3/main.html

With the new scripting system you can add your own exporters, importers, animators, mesh creators, .... whatever

Posted: Mon Jan 08, 2007 9:15 am
by luckymutt
Seeing that the gmax listing on the first post ...it is no longer on the discreet/autodesk website.
autodesk dropped development and support a year or so ago

You can still get it here though:
http://www.turbosquid.com/GameTools
they also have a set of forums for it.

Oh and Turbo Squid is a great place for models, textures, and stuff.

Posted: Tue Jan 16, 2007 1:18 pm
by runelord
does someone still have Progmesh 1.2 lurking around? I cant find any working link on the net. :/

Posted: Fri Jan 19, 2007 7:41 pm
by vermeer
progmesh for polygon reduction ?..For that I recommend Vizup 1.8...was freeware...it's still in some files depots... like this :

http://www.tucows.com/preview/407850

You may need some converter to convert to/from vrml, but there are a bunch free...

Posted: Fri Jan 19, 2007 9:47 pm
by bitplane
After playing around with Vizup, I couldn't find anything that would open VRML 2.0 files, most things only open 1.0. I searched for a few hours and tried several pieces of software. Do you know of a specific tool that will convert files exported from Vizup?

Posted: Fri Jan 19, 2007 9:52 pm
by afecelis
Blender does a pretty good job both importing and exporting VRML1.0 :wink:

Posted: Fri Jan 19, 2007 10:51 pm
by vermeer
well, is not even freeware, but it doesnt have limits or time limit.. :

and is cheap :

micromouse.ca

Tomorrow I may mention a fully free one.

Posted: Sun Apr 08, 2007 7:54 pm
by Vox
Torque Constructor is free Constructive Solid Geometry (CSG) WYSIWYG brush editor that supports export of buildings and structures to numerous industry-standard CSG model (.map) formats.

http://www.garagegames.com/products/torque/constructor/

Posted: Sun Jul 08, 2007 7:03 am
by JRowe47
http://www.earthsculptor.com/

Awesome terrain tool; does textures, heightmaps, and all the attendant tools required to make your terrain :)

Posted: Fri Mar 07, 2008 10:13 am
by PuG
http://quadsoftware.com

Grome Standard & Professional edition, probably one of the best current terrain editors available, also supports object placement, lightmapping & instance output. :).

Posted: Fri Mar 07, 2008 3:12 pm
by twilight17
Stainless wrote:Another very handy tool is Anim8tor

http://homepage.ntlworld.com/w.watson3/main.html

With the new scripting system you can add your own exporters, importers, animators, mesh creators, .... whatever
thats not Anim8or's main site.. this: http://www.anim8or.com/ is. :wink:

Posted: Fri Dec 19, 2008 3:16 am
by fukuda
I know that trees are tricky, as few free programs for creating 3d trees exist and I feel that this one should be on the list, it can export animated trees in b3d format (irrlicht compatible) is free and has an interesting license

http://www.frecle.net/forum/viewtopic.php?t=780

Level Editor Pack for beginners

Posted: Sat May 09, 2009 7:52 pm
by link3rn3l
Level Editor Pack for beginners
tutorial included and quake3 not required...

download Now!!!!!


http://3dm8ee.blogspot.com/


ideal for irrlicht level designers..
and clear is free!!!!

Re: Tool List

Posted: Thu Dec 01, 2011 10:59 am
by REDDemon
I'm just going to link a new tool done by me. This will be usefull for making textures starting from existing textures. you need to write just few lines of code.

Image Mixer
http://sta.sh/0f9c5kqdaos