Hello All.
I was reading through previous posts regarding skyboxes in Irrlicht, and managed to implement one. However, I was keen to optimise it (it displays seams and looks a bit naff)
A previous post http://irrlicht.sourceforge.net/phpBB2/ ... php?t=2349
mentions setting a texture flag to optimise the textures to 32-bit, but I cannot find anywhere in the documentation or other posts on how to actually achieve this.
My code is so far simply :
smgr->addSkyBoxSceneNode(driver->getTexture("top.bmp"),driver->getTexture("bottom.bmp"),driver->getTexture("left.bmp"),driver->getTexture("right.bmp"),driver->getTexture("front.bmp"),driver->getTexture("back.bmp"));
Any assistance would be greatly appreciated.