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Feature Request: Positional Sound and Borland Support

Posted: Sat Jul 03, 2004 1:55 pm
by razor7
Hello, what about some positional sound, and Borland compilers support(C++ Builder, C# Builder) for future releases?

Regards.

Posted: Sat Jul 03, 2004 1:59 pm
by bal
Irrlicht is a rendering engine NOT a game engine. Use OpenAL for positional sound.

Posted: Fri Jul 09, 2004 9:11 am
by niko
Or fmod. A really nice lib, works on a lot of platforms.