Large sized RTT's in DirectX
Posted: Fri Oct 10, 2008 10:50 am
Hallo
Can somebody please clarify what the situation is with large RTT's in DirectX? I am using SVN 1.5 (build 1626) and I do appear to have inconsistent problems when using RTT's larger than 512x512. I am trying to use Blindside's Xeffects package in DirectX mode.
Thanks
Anton
Can somebody please clarify what the situation is with large RTT's in DirectX? I am using SVN 1.5 (build 1626) and I do appear to have inconsistent problems when using RTT's larger than 512x512. I am trying to use Blindside's Xeffects package in DirectX mode.
Thanks
Anton