Invisible walls in collision detection

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xDan
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Invisible walls in collision detection

Post by xDan »

... when in Linux and compiled with NDEBUG=1

Irrlicht 1.4.2

More info here.

I made a small example to test it. (here, along with walls.b3d).

If you fly the camera between some of the boxes you may encounter the invisible walls.

There's also another bug report that seems similar.
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