FPS Camera too fast

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Renato_Ferreira
Posts: 2
Joined: Tue Oct 14, 2008 9:38 pm

FPS Camera too fast

Post by Renato_Ferreira »

Hi.
I am using addCameraSceneNodeFPS() to create a FPS camera, but when I try to move around the map, it moves too fast. I tried to control the FPS, but the result was a "jumping camera": at each frame it moves a large space.
Do I need to implement my own camera to fix it?

Thanks.
fennec
Posts: 55
Joined: Fri Oct 10, 2008 7:23 am

Post by fennec »

When you create the camera, there are arguments to set the rotate speed and move speed. Is that what you're looking for?

smgr->addCameraSceneNodeFPS(0, 100, 500...)
Renato_Ferreira
Posts: 2
Joined: Tue Oct 14, 2008 9:38 pm

Post by Renato_Ferreira »

Thanks, that was it! =D
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