Orion Battle 0.1
Simples Space Battle game...
I start to creating this for one book ( in portuguese ) about game development using irrlicht .
Screenshots:
Game Sample:
http://www.supernovagames.com.br/pc.php
Orion Battle
-
- Posts: 15
- Joined: Wed Jan 09, 2008 3:43 pm
- Location: Brazil
- Contact:
Orion Battle
Last edited by master_zion on Sat Nov 01, 2008 4:25 pm, edited 1 time in total.
Not a bad start!
The skybox needs better quality as you can clearly see the edges and it's rather pixelated which ruins the effect a bit.
I would say the controls could be improved somewhat..... Either make the mouse more sensitive or use keys to move the ship.... being able to change your speed would be good as it was quite slow i felt.
also there's no real way of knowing if you're actually damaging an enemy ship until it actually explodes.
Good luck with continuing the development!
The skybox needs better quality as you can clearly see the edges and it's rather pixelated which ruins the effect a bit.
I would say the controls could be improved somewhat..... Either make the mouse more sensitive or use keys to move the ship.... being able to change your speed would be good as it was quite slow i felt.
also there's no real way of knowing if you're actually damaging an enemy ship until it actually explodes.
Good luck with continuing the development!
so I did...JP wrote:it was quite slow i felt.
when you shoot at an object (asteroid or this ball-ring things) your projectile is behind this objects (wrong z-order)...
while(!asleep) sheep++;
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
IrrExtensions:
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
-
- Posts: 15
- Joined: Wed Jan 09, 2008 3:43 pm
- Location: Brazil
- Contact:
Speed control
good idea...
Speed control added..
check again...
SPACE: Fire
ESCAPE: Exit
F9, F12: Screenshot!
-,Z : less speed
+,X : more speed
Speed control added..
check again...
SPACE: Fire
ESCAPE: Exit
F9, F12: Screenshot!
-,Z : less speed
+,X : more speed
JP wrote:Not a bad start!
The skybox needs better quality as you can clearly see the edges and it's rather pixelated which ruins the effect a bit.
I would say the controls could be improved somewhat..... Either make the mouse more sensitive or use keys to move the ship.... being able to change your speed would be good as it was quite slow i felt.
also there's no real way of knowing if you're actually damaging an enemy ship until it actually explodes.
Good luck with continuing the development!
nice game!
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
-
- Posts: 15
- Joined: Wed Jan 09, 2008 3:43 pm
- Location: Brazil
- Contact:
Music
Music made by one friend ( master in sound development ).
http://www.aindustrya.com/
Im free to use "A Industrya" sound...
Maybe you can use too... Talk with him.
http://www.aindustrya.com/
Im free to use "A Industrya" sound...
Maybe you can use too... Talk with him.
gogo wrote:The atmosphere is cool! Music is good.
Won't you improve the quality of textures?
By the way, can common Spanish folks read Portugese?
-
- Posts: 15
- Joined: Wed Jan 09, 2008 3:43 pm
- Location: Brazil
- Contact:
improve
version 0.1.1
* Speed control
* Smoke
* incremental screenshot file name
* Speed control
* Smoke
* incremental screenshot file name