OpenGL 3.0 and DX11 article

Discuss about anything related to the Irrlicht Engine, or read announcements about any significant features or usage changes.
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tinhtoitrangtay
Posts: 70
Joined: Tue Oct 28, 2008 12:59 pm

OpenGL 3.0 and DX11 article

Post by tinhtoitrangtay »

Here is an interesting article I ran across:

http://www.tomshardware.com/reviews/ope ... ,2019.html

I haven't kept up with the history of dx vs openGL, so I can't really comment much. The article seems to be pretty objective, I find it a good read for people wanting to know more about the lastest GL and upcoming DX11.
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