Convert Ogre 3D Engine to Irrlicht Engine

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tinhtoitrangtay
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Convert Ogre 3D Engine to Irrlicht Engine

Post by tinhtoitrangtay »

Hi all
I see Ogre 3D Engine better Irrlicht Engine. I hope Irrlicht Engine version 1.5 release can convert code Ogre 3D Engine to Irrlicht Engine. I have convert 30% but it really don't work. :oops:
Virion
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Post by Virion »

i really have no idea what are you saying. :shock: why don't "convert" unreal engine to irrlicht?
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Post by rogerborg »

OGRE and Irrlicht have different goals and different development methodologies. If OGRE is "better" for you, please use it. If you have specific suggestions about changes that you'd like to see in Irrlicht, please make them.
Please upload candidate patches to the tracker.
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JP
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Post by JP »

Yeah if you think Ogre is better why not just use it rather than trying to 'convert' it to Irrlicht, whatever that even means...

are you just nicking all the ogre implementations and trying to get them to work with the irrlicht code? doesn't really seem worth the effort!
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vitek
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Post by vitek »

I'm guessing that this guy's native language is not English. :P

It sounds like he is trying to port his project from using Ogre to Irrlicht. He's apparently already started the process, but has become stuck and he wants to know if the upcoming Irrlicht 1.5 will make it easier.

If that is the case, then obviously the answer is a simple NO.

Travis
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Post by dlangdev »

Yeah, it sounds like the poster is saying about porting the code over to Irrlicht and only 30% of it done, not even working.
Last edited by dlangdev on Sun Nov 02, 2008 8:49 am, edited 1 time in total.
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huydotnet
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Post by huydotnet »

I think he say: He hope we will have a lot of Ogre3D's features in new Irrlicht version - 1.5. It mean Irrlicht 1.5 is powerful like Ogre3D.
Some of current Ogre feature irrlicht don't have, and if irrlicht have these feature, he will easily to finish his converting.
tinhtoitrangtay
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Post by tinhtoitrangtay »

Virion wrote:i really have no idea what are you saying. :shock: why don't "convert" unreal engine to irrlicht?
Because, i haven't code unreal engine and unreal engine don't open source
hybrid
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Post by hybrid »

Yeah, but you have Ogre source and Irrlicht source, so what's the problem then?
Please note that this thread will be closed unless you can make your questions and concerns clear. Currently there's no reason why this thread should be kept alive :!:
MasterGod
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Post by MasterGod »

I just kept laughing from post to post!
What a funny thread...


ROFL! :lol:
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JP
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Post by JP »

another question is why the hell you want to port your Ogre app to Irrlicht if you think Ogre is so much better :lol:
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Steel Style
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Post by Steel Style »

I think he just launch demos then he said that Ogre was better. :lol:
Virion
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Post by Virion »

JP wrote:another question is why the hell you want to port your Ogre app to Irrlicht if you think Ogre is so much better :lol:
maybe he's doing a game engine which user can choose either use ogre or irrlicht as renderer, just like you can choose direct3d or opengl in irrlicht. :lol: :lol:
Dark_Kilauea
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Post by Dark_Kilauea »

I think it is more likely that he doesn't understand Orge3D, so he thinks that Irrlicht would be easier to work with. He wants the best of both worlds.
rogerborg wrote:Every time someone learns to use a debugger, an angel gets their wings.
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Post by Eigen »

Gotta love those "I think he means/says .." :D Nice speculation. Honestly, I haven't a clue what he's trying to say.

[offtopic]I know it's not nice to laugh at someone's English speaking skill (or lack of it), but it reminds me of a Japanese game show I saw on YouTube, where a guy was counting numbers and after nineteen came tenten .. tententen four. It really cracked me up.[/offtopic]
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