We have just export a .x model from MAX, you can see the player handing a pair of swords. the swords are two joints made in 3DMAX without weight. As in irrllicht mesh viewer, it shows the swords too small. As we use other .x viewer, the scale is correct, pls refer the screenshot
And we all know there is a bug of load .x making the model distort, but it should not effect the scale of this pair of swords
irr mesh viewer
other .x loader