I thought the terrain now is corrected:
but it isn't, see below:changes.txt wrote:- Terrain heightmap and texture were flipped in order to draw them as expected (looking onto the terrain from high above will just look like the actual texture/heightmap).
top (left) is the terrain
bottom left the texture
bottom right the height map
Irrlicht <= 1.4.2:
Irrlicht 1.5:
IrrExtensions 13: