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Code to RUN this. 3D MAP

Posted: Sun Dec 28, 2008 12:07 pm
by kaito
Hi, how are you?

In this thread http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=31648 I've explained the process as I've done a 3d map.

The tutorial 12.Terrain Rendering explains how to render a terrain, in FPS type game.

I would like to see the map how in the game as Medieval Total War II type view, for example.

Also, that must be taken into account, or to be amended in IrrEdit, before saving the project, to make it easier to generate the code c++ later (name objects, orientation, appropriate size, ...)

Thanks for your help, any answer would be welcome.

Greetings.