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can Irrlicht run on XP64?

Posted: Tue Dec 30, 2008 2:21 pm
by Weetie
can Irrlicht run on XP64?

Posted: Tue Dec 30, 2008 2:53 pm
by Def5
Yes, it can. By default Irrlicht comes with only Win32 precompiled DLL and demos so you will have to compile source files yourself for x64 platform (in your case Windows XP 64-bit).

Posted: Tue Dec 30, 2008 3:07 pm
by drewbacca
winxp64 can also run 32bit apps so you will be fine using the precompiled dll if your compiler is also creating 32bit code for your program. If you actually want to create a 64bit executable, then yeah, you'd have to recompile irrlicht.

I've got a computer with xp64 and i have been compiling irrlicht and my programs as 32bit applications, just so I can run them as well as most other people with normal windows xp.

Posted: Tue Dec 30, 2008 6:29 pm
by Weetie
Good to know. Thanks

Posted: Wed Dec 31, 2008 6:38 am
by MadCad
Yes it can. I compiled a x64 irrlicht on my vista with VS2008. But you must patch your sources. Here is the link http://irrlicht.sourceforge.net/phpBB2/ ... 37589d32cf

Posted: Wed Dec 31, 2008 9:17 am
by Frank Dodd
Out of curiosity, what kind of performance differences do you see between the 32bit and 64bit DLL's

Posted: Wed Dec 31, 2008 9:22 am
by MadCad
I didn't tested this jet.. by the time i would test it and post some fps results. Currently I'm using OpenGL and deselected DX8 in the sources (DX SDK Nov 2008 doesn't support DX8 anymore!)