Could Irrlicht have texture splatting support? But not just for the terrain scene node, I like to use meshes for terrain instead of the heightmap node alot of times so I would need it for both.
Thanks .
Texturing feature request
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Texturing feature request
That would be illogical captain...
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Bah, I'll just commit it.
Please upload candidate patches to the tracker.
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Oh yeah that, I'll email what I've got so far after I dust it off. It still needs some work regarding a few mipmapping artifacts though and requires shaders.
Or are you talking about the projective texturing? I suppose that can be used for terrain splatting also...
Or are you talking about the projective texturing? I suppose that can be used for terrain splatting also...
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