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About irrlicht

Posted: Tue Feb 17, 2009 1:57 am
by turconi
Sorry, but i have some questions...

Can i change the driver type while the program (and device) is running?

And, can i load irrlicht without the window? i want to create a load-screen with winapi, but when i set createDevice, it creates the window directly...

Posted: Tue Feb 17, 2009 7:48 am
by FuzzYspo0N
look at the examples folder that came with your sdk download.can you

change the driver type while running : simply put : no

Posted: Tue Feb 17, 2009 1:31 pm
by turconi
how example?

Posted: Tue Feb 17, 2009 1:34 pm
by JP
In the SDK you downloaded there's an example folder with examples of how to use Irrlicht. One of them shows you how you can create an Irrlicht device in a winapi window.

Posted: Tue Feb 17, 2009 2:13 pm
by turconi
no...
i dont want to create irrlicht IN winapi window

winapi window i will create manually and without irrlicht for loading image...

i want to know if there's a method to change driver type after program starts (irrlicht)

Posted: Tue Feb 17, 2009 2:43 pm
by zillion42
it's already been answered...
FuzzYspo0N wrote: change the driver type while running : simply put : no
you can however terminate the device and start a new one with a different driver...
All you have to do is save everything the way it was before quitting the device.... which sounds like hell of a job

Posted: Tue Feb 17, 2009 5:06 pm
by turconi
but, i dont want to quit, because if i initialize with null driver, i will have to quit the device, driver, etc and start again (loading all stuff again)...

Posted: Tue Feb 17, 2009 10:04 pm
by turconi
up !

Posted: Tue Feb 17, 2009 10:40 pm
by Mel
what is the point? you can drop the device, and not end your program.

Posted: Tue Feb 17, 2009 11:00 pm
by Halifax
turconi wrote:but, i dont want to quit, because if i initialize with null driver, i will have to quit the device, driver, etc and start again (loading all stuff again)...
Essentially you don't want to load anything for that specific reason. So either you make the loading screen with Irrlicht, or modify Irrlicht to further support what you're trying to do.

Posted: Tue Feb 17, 2009 11:38 pm
by turconi
BUT WHEN I USE DIRECT3D9, the image loaded looks like low quality, it downs MUCH quality

and when i use ONLY software, goes normal

Posted: Wed Feb 18, 2009 1:06 am
by turconi
up!

Posted: Wed Feb 18, 2009 1:43 am
by turconi
up!

Posted: Wed Feb 18, 2009 2:39 am
by bitplane
Why are you bumping this thread? If you need more information then ask a question.

Posted: Wed Feb 18, 2009 2:45 am
by Acki
turconi wrote:BUT WHEN I USE DIRECT3D9, the image loaded looks like low quality, it downs MUCH quality

and when i use ONLY software, goes normal
you're probably using NPOT textures... :lol: