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Project Crash Car

Posted: Thu Feb 19, 2009 12:14 am
by Simson
Hello,

I would like to present my project named Crash Car.
It's a simple car game with physics and fun.
It use Irrlicht for the render, Ode for the physic, a part of plib for the network, and fmod for the sound.

The team :
Modeler 3D (Blender) Le_Golo.
Modeler 3D (Blender) Marts.

Programer C++ (Code::Blocks) Brimwen.
Programer C++ (Code::Blocks) Copland on Irrlicht.fr and Simson here :).

Well, now it's time to view the screenshots :

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Goodbye and thanks to the irrlicht team for this good 3d engine :).

Posted: Thu Feb 19, 2009 12:15 am
by Pyritie
Can we download it?

Posted: Thu Feb 19, 2009 12:25 am
by GameDude
Looks nice, any chance of a DL or source code?

Posted: Thu Feb 19, 2009 2:09 am
by DeM0nFiRe
Yeah, I would like to see some source of Irrlicht + ODE. I can't decide on a physics library yet :D

Posted: Thu Feb 19, 2009 6:22 am
by Brainsaw
Nice screenshots, would be interesting to try the game.

@DeM0nFiRe: I am currently working on a Irrlicht-ODE wrapper, it's not as far as I want it to be (did not yet event try to make an IrrEdit plugin), but I think I will post a first version here the next days ... the weekend is coming ;)

Posted: Thu Feb 19, 2009 7:27 am
by FuzzYspo0N
looks like some good fun

Posted: Fri Feb 20, 2009 3:55 pm
by BlindSide
Seems to be more info here:

http://forum.irrlicht.fr/viewtopic.php?id=359&p=1

Also, you are the same guy that made this! Do you have time to update it for others to use?

Posted: Sat Feb 21, 2009 1:11 am
by Simson
Yes BlindSide, I can update the code but I think there's a bug with EMT_TRANSPARENT_VERTEX_ALPHA and EMT_TRANSPARENT_ADD_COLOR on irrlicht 1.5 and 1.6 SVN because my quad is render behind the scene...

Posted: Sat Feb 21, 2009 11:28 am
by Katsankat
Looks good, I hope you can release something soon because AFAIK Copland is working on this project since more than 2 years.

Posted: Sat Feb 21, 2009 12:31 pm
by Simson
Yes Katsankat, I work on this project since 2 years, but I don't have only this project and I have not coded on Crash Car for 7 months in 2008 :wink: .

Posted: Sat Apr 04, 2009 10:39 am
by Simson
Hello, some news :
I have modeled a new menu in Blender for better look.
A shadowmap shader was coded for more speed, and a multiplayer menu was added.
A class for drawing some 2D quad was coded for the counter of vehicles and some bugs was corrected.

A screenshot of the new game menu :

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You can view the selected track in the TV to the right and the selected car at the midle of the scene.

Posted: Mon Apr 13, 2009 12:29 pm
by Simson
A new menu was coded for more animations.
A screenshot of the prototype :

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Posted: Mon Apr 13, 2009 1:23 pm
by Steel Style
Quite good keep it up.

Posted: Mon Apr 13, 2009 1:28 pm
by Linaxys
Very nice ! I love it !