hybrid wrote:Well, using Irrlicht for the iPhone is not as easy as with other, more common platforms. Better make yourself comfortable with Irrlicht on the usual PC platforms, then go for iPhone. Also make sure you understand the iPhone SDK completely before combining it with Irrlicht. Once you know both parts there shouldn't be too much problems to combine them.
Hello. First post.
I'm evaluating 3d engines for iPhone. I'm looking for something that will take heightmaps and textures and give me terrain + skybox with a camera view. Also would like to be able to place a 3D objects x,y,z in that view and detect collision with the terrain/heightmap or another 3D object (or possibly billboarded 2D object if needed). I'm very familiar with iPhone at this point, but have only used OpenGLES to render in 2D up till now.
I've downloaded 1.5. I'm going to try and pull Irrlict into one of my iphone projects in Xcode. So my plan is to
1. Look at the MacOSX xcode project so I know which files to pull in.
2. pull those files into my project.
3. Look at one of the simple examples and try to get it working on iPhone.
The only thing missing in the 1.5 download seems to be the Opengles driver. Is there a link to download just that part? Or is that an entirely different download.
thanks!