Simple collision against heightmap
Posted: Tue Feb 24, 2009 3:44 pm
Hi !
I'd like to check for collisions in a "manual" way and decide what should happen to my camera when that happens.
What would the easiest way be to check say an ellipse (or circle) against a height map ?
Secondary, same question but with an arbitrary mesh.
I'd like to check for collisions in a "manual" way and decide what should happen to my camera when that happens.
What would the easiest way be to check say an ellipse (or circle) against a height map ?
Secondary, same question but with an arbitrary mesh.