Hi,
I'm building a simple app slowly for the Iphone using Irrlicht. At the moment I'm just (trying) creating a device.
I've successfully compiled the Iphone branch and added the .a library file to my project. I'm very certain Xcode knows about it and the required headers.
The error I get during linking is:
"irr::createDevice(irr::video::E_DRIVER_TYPE, irr::core::dimension2d<unsigned int> const&, unsigned int, bool, bool, bool, irr::IEventReceiver*)", referenced from:
IFSoccerApp::InitApplication() in Application.o
symbol(s) not found
It seems like this issue has popped up before - http://irrlicht.sourceforge.net/phpBB2/ ... 660f1487b7
Although my project targets the Iphone and not the Mac.
I did have issues compiling the source for Irrlicht - http://irrlicht.sourceforge.net/phpBB2/ ... hp?t=33188
Speaking to someone on IRC, it seems he did not have the issues I came across. Perhaps it's how I've set my environment? No idea. Any ideas are greately appreciated
I am use the latest version of Mac and Xcode.
Bino