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Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Wed Mar 28, 2012 4:05 pm
by ulao
Yeah the build is good. I think the remove world is not an issue, seem to run ok with it commented out. As you said its just not needed.

on the capsule thing.. I saw the irrodeedit.dll was changed. So I dropped that in irredit and when I move my new GC under my animated mesh irredit crashes.
update, ok any irredit moment crashes? I tried to recreate it from scratch and every time I move a ode object it crashes. For example, I created a wold and a body. Then I move the body under the world and I get the error report crash. If I get time I may try to dll hook it and get the debut info.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Thu Mar 29, 2012 10:31 am
by Brainsaw
damn ... didn't crash on my system (I think). I'll give it a try and create a scene from scratch, I do normally just edit the IrrOdeCar scene.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Thu Mar 29, 2012 10:33 am
by Brainsaw
damn ... didn't crash on my system (I think). I'll give it a try and create a scene from scratch, I do normally just edit the IrrOdeCar scene.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Fri Mar 30, 2012 2:21 am
by mongoose7
ulao wrote:Yeah the build is good. I think the remove world is not an issue, seem to run ok with it commented out. As you said its just not needed.

on the capsule thing.. I saw the irrodeedit.dll was changed. So I dropped that in irredit and when I move my new GC under my animated mesh irredit crashes.
update, ok any irredit moment crashes? I tried to recreate it from scratch and every time I move a ode object it crashes. For example, I created a wold and a body. Then I move the body under the world and I get the error report crash. If I get time I may try to dll hook it and get the debut info.
You can't just drop in a new DLL (it's not written in 'C'). You have to recompile your whole project.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Fri Mar 30, 2012 2:38 am
by ulao
I think there is something I said that you took the wrong way? For some clarity what dll are your referring to?

Also to clarify any comets I made about my project dll's, if I say I dropped in a new dll and tried it, that would assume I did a rebuild. I figure I would not have to mention everything I did.

Now I know I mentioned dropping the new irrodeedit.dll in. This of course has nothing to do with my project. I meant dropping it in the plug-in folder for irredit, I assume you knew that as the irrodeedit.dll is not needed for my project ( its just a plug-in for irredit) ?

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Fri Mar 30, 2012 5:59 am
by booe
ulao wrote: Also to clarify any comets I made about my project dll's, if I say I dropped in a new dll and tried it, that would assume I did a rebuild.
Oh yeah, comets are really dangerous. They can fall from the sky, hit your PC, and ka-boom!

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Fri Mar 30, 2012 3:57 pm
by ulao
Agreed they can be quite annoying, almost as annoying as trolls.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Tue Apr 03, 2012 8:17 am
by Brainsaw
I'll see if I can find some time this evening to upload a new version. I have added a VC version of the IrrOdeTestbed test program (which works without problems on my system, including the capsule test).

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Wed Apr 04, 2012 3:51 am
by ulao
Was the test bed made from irredit?

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Thu Apr 05, 2012 4:18 am
by Brainsaw
Yes. It containts some scenes, all from IrrEdit, like the "hello world" bouncing ball or a controllable helicopter. Each scene is designed to test a single part, e.g. the capsules.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Sat Apr 07, 2012 1:42 am
by ulao
sounds good, let me know when its up ;)

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Mon Apr 09, 2012 1:03 pm
by Brainsaw
I have upgraded my computer to Windows7 this weekend, and I think it'll take me some more days until I'm really finished with that. Btw: would it be OK to use VC2010 from now on? I'm currently downloading it.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Wed Apr 11, 2012 3:33 am
by ulao
Do you think 2010 libs will cause link errors since I use 2008 for my main project? I cant think of any issues off hand?

Yeah I took the win7 plunge a bit way back. Its not bad once you get used to it I 'pos. I just installed win7 64 this weekend actually.

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Thu Apr 12, 2012 4:22 am
by Brainsaw
No new functionality, but I have moved the VC projects from VC2008 to VC2010 and added the IrrOdeTestbed to the VC projects.

@ulao: I'm not sure ... I don't think that it's compatible, but you can either google or just test it. I don't have any VC2008 any more.

I already use Win7 on my notebook and at work, so I'm used to it, and after more than 10 years I thought why not drop XP and upgrade ;)

Re: IrrODE - an Irrlicht - ODE wrapper (now with SVN)

Posted: Mon Jul 23, 2012 5:15 pm
by kerouinci
I was very confused trying to compile the IrrOdeTestBed. I think you forgot to include the source directory because it's referencing it and it doesn't exist. Any fix?

Nevermind. Got the folder from here: http://irrode.svn.sourceforge.net/viewvc/irrode/trunk/