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can pop up a gdi window in d3d full screen mode ?

Posted: Fri Jul 30, 2004 6:47 am
by jordanXXX
can pop up a gdi window in d3d full screen mode ?

in directdraw full screen mode , i can call fliptogdisurface ,but in d3d there is no the function ,how can I show a gdi window ?

Posted: Sat Jul 31, 2004 1:15 am
by NovaCoder
You'll have to make some 'adjustments' for Irrlicht but there is a sample in the DirectX SDK that shows you how to do this.

Sorry I can't be more specific.