Page 1 of 2
Python+Irrlicht Integration
Posted: Sat Jun 06, 2009 2:52 am
by GavRo
Sorry for the immature topic. Just to stop it from getting overlooked, I had to make it look different
The tutorial is located on my blog at
http://happydesolation.blogspot.com at the bottom right corner of the page. Just scroll down and its right under the section marked Blog Archive.
Thanks, and leave feedback.
Posted: Sat Jun 06, 2009 4:21 pm
by FuzzYspo0N
IM not gonna read your blog cos you seem 12.. You should be banned too. Its like a spambot, but worse.
Posted: Sat Jun 06, 2009 7:06 pm
by hybrid
Did I miss something, or did you misinterpret something in this post, fuzzy? I'd appreciate some more supported Irrlicht wrappers.
Posted: Sun Jun 07, 2009 5:36 am
by Jookia
FuzzYspo0N wrote:IM not gonna read your blog cos you seem 12.. You should be banned too. Its like a spambot, but worse.
What the hell, man?
Posted: Sun Jun 07, 2009 1:24 pm
by FuzzYspo0N
Sorry for the immature topic. Just to stop it from getting overlooked, I had to make it look different
I thought it was some desperate attempt to get attention, seeing as the poster even said so (my bad).
Apologies though, i didnt think it was a real python wrapper (the blaringly annoying post methodology threw me off). Ill take a look then, and post back with some opinions.
What the hell, man?
Dont jump on the bandwagon, dude. Nobody likes that at all
cooleo
Posted: Tue Jun 09, 2009 4:39 pm
by netpipe
http://code.google.com/p/unladen-swallow/ keep an eye on this project it looks to hold some promise.
Posted: Tue Jun 09, 2009 7:04 pm
by Jookia
FuzzYspo0N wrote:What the hell, man?
Dont jump on the bandwagon, dude. Nobody likes that at all
I'm not, I was pissed at how you lashed out at a genuine topic.
gaaa
Posted: Sun Sep 27, 2009 12:42 am
by netpipe
how can we put this into a reusable c++ class ?
Posted: Sun Sep 27, 2009 7:08 pm
by netpipe
i've wrapped this into a nice little namespace
http://tecan.ath.cx/Python.h
to use just
Py_Initialize(); //Initialize Python
Python::init_irr(); //Initialize our module
Python::registerScene(*smgr);
Python::ExecuteScript("script.pys");
Py_Finalize();
Posted: Sun Oct 04, 2009 7:20 pm
by theOneAwaited
To GavRo:
I went to your blog and it said the tutorial had reached its download limit, so no one can download it anymore. Is the file available somewhere else?
To tecan:
Your link goes to a website that doesn't exist. Can you fix the link?
Thanks in advance
Posted: Mon Oct 05, 2009 4:14 am
by randomMesh
theOneAwaited wrote:To tecan:
Your link goes to a website that doesn't exist. Can you fix the link?
The header downloads fine for me.
Posted: Mon Oct 12, 2009 9:51 am
by odenter
The tutorial, not the header.
Tutorial link is broken.
Re: Python+Irrlicht Integration
Posted: Sun May 06, 2012 11:05 pm
by netpipe
http://www.xup.in/dl,21015956/IrrlichtPython.7z/ << not sure why the texture loading is broken maybe someone else knows.
Re: Python+Irrlicht Integration
Posted: Mon May 07, 2012 10:25 pm
by REDDemon
I always thinked at python like something obese, and stopped to use after few programs. (also never had true occasions to use it for real). I'm changin my opinion. nice
Re: Python+Irrlicht Integration
Posted: Mon May 14, 2012 9:04 am
by _maxim_
if your platform allows use ctypes, you can do independent from python versions, mix c++ and python, see
MainLoop.h and
main_loop_example.py respectively