Hi,
i have started to create an Anim8or file loader (.an8 files).
It depends on LibAn8.
You can download the first version of the project here:
http://texel3d.free.fr/projets/liban8/index.html
It is just a developpement version. It need to be improved and i need to learn how to use Irrlicht, but i could not do that without an .an8 file loader
irrAn8Loader: an Anim8or file loader for Irrlicht
irrAn8Loader: an Anim8or file loader for Irrlicht
Last edited by texel3d on Thu Jun 11, 2009 9:10 pm, edited 1 time in total.
For the time beeing irrAn8Loader can only load one object (made of several meshes). I will make it support more materials type.
After it will be able to load the scene in one node but without lights, camera and environement (objects will be duplicated for each of their instance).
After that i don't know if i will work on loading a entire scene in several nodes (with ligths, camera,...), or if i will work on animated skinned mesh loading (even if it is already possible, i want to add utility functions to LibAn8 to ease acces to data before).
After it will be able to load the scene in one node but without lights, camera and environement (objects will be duplicated for each of their instance).
After that i don't know if i will work on loading a entire scene in several nodes (with ligths, camera,...), or if i will work on animated skinned mesh loading (even if it is already possible, i want to add utility functions to LibAn8 to ease acces to data before).