Exporting Procedural Textures to UV Maps Blender?
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Alpha Omega
- Posts: 288
- Joined: Wed Oct 29, 2008 12:07 pm
Exporting Procedural Textures to UV Maps Blender?
Hi, I have been browsing the tutorials for Blender and can't find anything on how to export materials made in blender to UV coordinates. Is this possible? I want to make materials in blender and export them on a model so I can load it into Irrlicht without having to draw a texture on photoshop and then uv map the image directly to the model. Any help would be appreciated.
you can bake the procedural material into a texture
http://wiki.blender.org/index.php/Doc:M ... ender/Bake
http://wiki.blender.org/index.php/Doc:M ... ender/Bake
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