Hello everyone,
I am wanting to create an FPS horror game set in a post-apocalyptic wasteland, where really the main objective is to survive. I want the game to go in a direction where there really isn't any way to really loose except when you die.
I currently don't have anyone on the team besides myself and a planner, but I could use another programmer, a computer artist/modeller or 2 and maybe an animator.
The position would be a free one, just making for fun.
If you're interested, PM me or add me on MSN: tom_tetlaw@hotmail.com
Thanks for your time
[Team Request] - FPS Horror Game
[Team Request] - FPS Horror Game
Last edited by tomtetlaw on Fri Jul 10, 2009 5:23 am, edited 3 times in total.
#1 Most Common Error:
Reality Error: Object behind keyboard cannot program.
Reality Error: Object behind keyboard cannot program.
i'm afraid the information you provided is not sufficient to get people interested.
My company: http://www.kloena.com
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
My blog: http://www.zhieng.com
My co-working space: http://www.deskspace.info
I'm intrigued to see how Nick will kill a Screamer with a plastic bag. Or is that just what he keeps the revolver in? Fighting off a screamer with a book would make great comedy too. And is there any particular reason why Jenny is wearing a night gown?
(and how quickly has the world become post-apocalyptic that the characters still consider themselves Walmart employees or Librarians and still wear their uniforms?)
oh! and why does post-apocalyptic == strange monsters? It could just be people dying from radiation poisoning and eating cats to survive. Perhaps there are hungry bears to fight off!
(and how quickly has the world become post-apocalyptic that the characters still consider themselves Walmart employees or Librarians and still wear their uniforms?)
oh! and why does post-apocalyptic == strange monsters? It could just be people dying from radiation poisoning and eating cats to survive. Perhaps there are hungry bears to fight off!
Now come on tomtetlaw.. You know the rules.. This is clearly a ambitious project but it sounds a bit.. fallout 3 ish if ya know what i mean. Get a demo going maybe get a engine together or adopt someone else s for your game. Also you may need to learn c++ to achieve this (irc joke).
http://wild.deathtouchstudios.com << My gamedev blog
<Programming is a way of life>
If at first you don't succeed press the delete key till you do
<Programming is a way of life>
If at first you don't succeed press the delete key till you do