Hey guys, so I'm running Irrlicht in an MFC application (editor for my main program). It draws all my models and stuff - great. However, drawing fonts (for instance, with IGUIStaticText) results in legible but still garbled characters (ugly ugly ugly). I used the same code and fonts to draw nice, clean, clear characters in my completely Irrlicht program.
Anyone have any idea why this might happen? Thanks.
(Screenshots to come.)
The d3d drivers also had some problems due to their adressing of positions. This has been resolved in the SVN/trunk version (upcoming 1.6 release) so you might try out if this version fixes your problem or just wait for 1.6
Excellent. The trunk worked perfectly - everything is crisp and clean now. Thanks guys!
(I didn't look into, but I think you're right, bitplane. I recall having to use the MFC mouse coordinates instead of the Irrlicht device ones because they didn't map correctly to the the screen.)