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Render question

Posted: Fri Aug 06, 2004 5:42 am
by perl888
When I try the example 3 'Quake3Map', I note that some area looks 'blurry'. How to let all the area looks 'clear' :?:
Image[/img]

Posted: Fri Aug 06, 2004 7:57 am
by puh
try to switch off mipmapping

Code: Select all

device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_ALWAYS_32_BIT,true); 
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_ALWAYS_16_BIT,false); 
device->getVideoDriver()->setTextureCreationFlag(irr::video::ETCF_CREATE_MIP_MAPS,false);
Image

Posted: Fri Aug 06, 2004 8:24 am
by blayde
it looks like you already are, but in case your not : use opengl, it looks better

Posted: Fri Aug 06, 2004 8:50 am
by perl888
:o