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parallax in irrEdit
Posted: Tue Jul 14, 2009 1:23 pm
by koso
HI. My friend on another forum tell me that parallax mapping can be done not only in irrLicht but also in irrEdit.But i dont know how.it is possible???
Posted: Tue Jul 14, 2009 1:57 pm
by MasterM
offcourse it is possible
I dont know of irredit(never tried it) but i know of irrlicht.
in
Tutorial 11(click me go to go there) there is paralax mapping
you can take a look at that
Posted: Tue Jul 14, 2009 2:01 pm
by koso
i know that.i can do parallax in irrlicht.i need know do it in irredit
Posted: Tue Jul 14, 2009 2:45 pm
by hybrid
Maybe the irrEdit docs or irrEdit forum would help more than asking here.
Posted: Tue Jul 14, 2009 3:03 pm
by Virion
irredit is using irrlicht
Posted: Tue Jul 14, 2009 8:10 pm
by Squarefox2
In the current version (1.5) IrrEdit does not support every Irrlicht feature. You can select it, but it has no effect.
I think parallax mapping is one of it. But better try it by yourself.
Greetings,
Squarefox
Posted: Tue Jul 14, 2009 8:13 pm
by FuzzYspo0N
you can also read the console in irrEdit. It tells you the reason it wont work,
a) run the mesh through MeshConverter tool (in the sdk folder /tools in SVN version (not sure on 1.5 version)) and give the option for createTangents
i havent tried this but it says it needs EVT_TANGENTS.