White shadows with second camera node

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kovacevic
Posts: 8
Joined: Sun Aug 02, 2009 4:40 pm

White shadows with second camera node

Post by kovacevic »

I have normal black shadows, when using only one camera node, but
they change to white if I use another cam. node (first is set as active).
I use second cam. node for projective texturing.

How to get black shadows back?
kovacevic
Posts: 8
Joined: Sun Aug 02, 2009 4:40 pm

Post by kovacevic »

Nevermind, I solved. It must be bug in Irrlicht or in my code.
I just moved 2nd camera creation code right before main loop (after loading level, enemies...)
bitplane
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Post by bitplane »

If it is an Irrlicht bug, can you please post a test case so we can debug and fix it?
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