I tried to export my level again with new updated texture maps and cliff models. They're all in the same object and in Blender the object shows up as having only two mesh buffers. But when I export and load it in Irredit, it shows up with a bunch of messed up different mesh buffers. I'm using Gabdalf's B3D exporter.
The first picture shows the correct buffers. The second one is, obviously messed up.
Mesh buffer error[pictures]
-
- Posts: 1691
- Joined: Sun May 18, 2008 9:42 pm
Mesh buffer error[pictures]
That would be illogical captain...
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar