camera rotation.. does camera has it's own coordiate system?
Posted: Mon Sep 28, 2009 3:09 am
hi all..
I'm having so much troble with camera rotation..
I put the camera behind my character.. and set the target position with the location of character... so far so good...
but when I want to rotate my camera regardless of the character, the problem comes up... sometimes it's jagging... sometimes go for wrong target..... I just can't understand... haha.. so frustrated.....
when I used DARK GDK, it was so easy to rotate camera along it's own axes... cause it provided camera's rotation with it's own axes... but.. with irrlicht... I can't find sucha function... nor I can't make one...
abyway.... bottom line is... I wanna make this kind of camera.. please check the link..... can you guys give me any clue????
http://pds16.egloos.com/pds/200909/10/5 ... Hiking.zip
I'm having so much troble with camera rotation..
I put the camera behind my character.. and set the target position with the location of character... so far so good...
but when I want to rotate my camera regardless of the character, the problem comes up... sometimes it's jagging... sometimes go for wrong target..... I just can't understand... haha.. so frustrated.....
when I used DARK GDK, it was so easy to rotate camera along it's own axes... cause it provided camera's rotation with it's own axes... but.. with irrlicht... I can't find sucha function... nor I can't make one...
abyway.... bottom line is... I wanna make this kind of camera.. please check the link..... can you guys give me any clue????
http://pds16.egloos.com/pds/200909/10/5 ... Hiking.zip